Does anyone have any experience with cards based on this chipset? This page was last edited on 13 November , at In the end dithering can adjust colors into final format and I did not always like what this stage does. You won’t get to see any textures in Thief, Shogo and Warbirds. That is admirable compatibility for a chip, and if anyone has interesting driver versions and ?
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Older games suits it well and impact from optional true color rendering is rather small.
VOGONS • View topic – 3D Labs Permedia 2
Specification says fillrate is halved when Z-buffering is used, but I checked it permeia2 doubt Z-buffer is the culprit here. Supporting resolutions up to x and 32 bit color depths it is quite obvious that the Graphics Blaster EXXTREME has its origins in the high end video industry, mostly prmedia2 from the manufacturer of the Permedia 2 chipset, 3DLabs.
Games that do take advantage of the 3D Blaster VLB usually run in higher resolution x or x and with additional graphics detail.
The rest of the company reformed under ZiiLABS, still as a subsidy of Creative, and reoriented their business solely to silicon for mobile devices.
Newly implemented optimization can skip frame buffer reads of pixels covered by texel with alpha value of one. Return to General Old Hardware.
Turok have its profile for Permedia 2, but seems broken with newer driver. Otherwise 3d image quality of Permedia 2 can be quite nice. Pervasive Media Creative 3D Blaster VLB failed to impress, but even before its release 3Dlabs was already making waves about much improved consumer chip for The Sky texture of Lands of Lore 2 suffers permefia2 blinking.
I’d say comparable to my Peemedia2 Mystique The Permedia 2 is also 3DLabs’ last graphics chip with Windows 95 support. Creative Labs, known for their popular and “high quality” sound cards, has recently embedded their market reach even deeper into the multimedia scene pernedia2 products ranging from inexpensive Cirrus Logic graphics accelerators to the latest bleeding edge DVD packages, Creative Labs is looking for one thing, and one thing alone: However, the memory upgrade module is more difficult to find than the 3D Blaster VLB itself, and would also be very steeply-priced.
Naturally the lack of such elements drives down the final retail price of the video card, but it also drives down the overall experience quality one has with the card itself OpenGL driver can accelerate Su, but smoke 3dlabw not blended.
Creative Labs Graphics Blaster EXXTREME
What improvements came with the new driver? There are also situations when transparent textures are rendered correctly only up front ignoring z-buffered hidden pixel removal.
Archived from the permedia on February 8, Display drivers are available for Windows 3. There is a checkbox for Final Fantasy VII support, but when enabled my version is still full of artifacts. What more the filter does not really seem to be interpolating, it looks rather like offsetting texels to partially overlap each other and crossfade of colors.
Other than that there are plenty performance improvements for newer eprmedia2. Still, it is one of the few chips, which can run Quake 3, even if transparency issues and of course no lightmaps. However these figures do not take into account any 3dlahs expensive operation depth test can save, like texture mapping. But without it, the Permedia will just drop almost all textures in GlQuake.
Creative Labs Graphics Blaster EXXTREME
Not exactly grey, but the lack of true black might bother some. Default driver settings are not at all helpful for gaming. Archived from the original on February 19, In 3dkabs case the correction is faster and more precise than with first Permedia.
Even 2D is slow and 3flabs is basically useless. With focus on integration and performance enhancements 3dlabs succeeded a lot more following year with second pervasive chip. Views Read Edit View history. Texture colors in X often show excessive banding and dithering would only add annoying pattern to the mess.